File:NF Magazine Iwata Tribute Cover - Part 3 Super Smash Bros.

Description
This is a series of videos in which we show the process of painting the cover design for an Iwata Tribute issue of Nintendo Force Magazine. Featuring Omni Jacala & Nathanael Platier.

Order Bundles:

--- [Pre-Order] NF Magazine's "Issue #17: Thank You, Mr. Iwata" (with Poster!) --▸ http://bit.ly/nfmag-store-17

--- NF Magazine Bundle: "Issue #17: Thank You, Mr. Iwata"  The Upcoming Issues #18 & #19 Too --▸ http://bit.ly/nfmag-store-17to19

--- NF Magazine Bundle: A Full Year's Worth of Issues! "Issue #17: Thank You, Mr. Iwata"  The Three Previous Issues   The Upcoming Issues #18 & #19 Too --▸ http://bit.ly/nfmag-store-14to19

--- Omni Jacala -- Twitter ▸ http://twitter.com/artsyomni -- Facebook ▸ http://facebook.com/artsyomni -- Deviantart ▸ http://hextupleyoodot.deviantart.com

--- Nathanael Platier -- Youtube ▸ http://youtube.com/nathanaelplatier1/ -- Twitter ▸ http://twitter.com/Thanael_Platier -- Tumblr ▸ http://nathanael-platier.tumblr.com

Music: https://www.youtube.com/watch?v=D5weOXlRNh0

This is the third in a series of six videos. The first five show us painting different segments of the cover, and the sixth and final video will be a long video featuring all of the segments together, with artist commentary. Each segment of the cover art represents a different Nintendo game or franchise which Mr. Iwata impacted in a critical way.

In this video, it's Super Smash Bros.! Years ago, Mr. Iwata and his friend and colleague Masahiro Sakurai wanted to make a fighting game that would be more accessible for players of all skill levels. As development continued, Nintendo mascot characters were cast as the fighters and a franchise phenomenon was born! Mr. Iwata was instrumental in creating Smash in the first place, then helped save Super Smash Bros. Melee from suffering a significant delay by debugging and testing its code himself. Then he ensured the series would continue by announcing Brawl for Wii – without even asking Sakurai ahead of time! Even the latest sequels in the series, for 3DS and Wii U, owe their existence to him, as he arranged the partnership between Sakurai's development team and Bandai Namco that made their development possible too. Masahiro Sakurai is the public face of the Smash series, but, truly, Mr. Iwata was the behind-the-scenes Master Hand acting as a puppet master, pulling the strings to make every installment possible!